Register or Login to get access to more then 12000 posts from our Money Macker Machine Community
Money Maker Machine Community Forum
January 06, 2009, 11:43:08 PM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News:
Register or Login
Request from us your own Custom Roulette Tool or Roulette System
 
  Home   Forum   Help Contact Info Tags Login Register  
Pages: 1 ... 3 4 [5] 6   Go Down
  Print  
Author Topic: Analysis 2 .... Post your results. And your thoughts.  (Read 1369 times) Average Rating: 0
0 Members and 1 Guest are viewing this topic.
McMint
MMM Citizen
Trade Count: (0)
Full Member
***

Karma: 330
Offline Offline

Posts: 315
Referrals: 0


MMM Test Team


WWW
« Reply #60 on: April 06, 2008, 02:23:11 PM »

Well, that was quite a ride. My third game finally lost after 56 minutes of playing. 1803 spins profit of 608.

I attach the log file showing what happened.

McMint
Logged

If at first you don't succeed, cheat!  - Fox Family Motto
The SEO Wars -
Register or Login
http://www.superior-seo.com
MMM Admin
MMM President
Trade Count: (0)
Hero Member
*****

Karma: 4372
Offline Offline

Posts: 3435
Referrals: 0


We do the impossible.


WWW
« Reply #61 on: April 06, 2008, 04:59:35 PM »

Hi McMint related to your question.

I will activate and another casinos as soon as I will fix a way to go with this.
Logged
KD
Guest
Trade Count: (0)
« Reply #62 on: April 06, 2008, 08:09:20 PM »

Just thinking...

The ability for each person to enter in the amount of $$$ per step with MMM would be handy...

e.g 1,2,4,8,6,2,4 or 1,4,2,6,10,8,12 or 10,8,6,4,2,1,2

including minimum of .10c or .01c or whatever
and also as to the amount of steps...  Wink

Zabaoth
« Last Edit: April 06, 2008, 08:15:36 PM by Zabaoth » Logged
KD
Guest
Trade Count: (0)
« Reply #63 on: April 06, 2008, 08:26:31 PM »

The largest amount of correct guesses always come fom the first steps
Later steps are few and far between(but with bigger $$$ involved)

Well, what would happen if we could put our own amount in

for example a 10,8,6,4,2,1,2 type progression?

Logic would tell me that if there's more wins at the beginning
place more $$$ at the start of the progression and less at the end?

Wink  Grin  Cool

Zabaoth
« Last Edit: April 07, 2008, 02:53:51 AM by Zabaoth » Logged
raianeh
Guest
Trade Count: (0)
« Reply #64 on: April 07, 2008, 09:52:42 AM »

I have been using MMM just 2 days but a lot and I agree with you totally.

Would like to put my amount in like this:

0.10p, 0.20p, 0.40p, 0.80p, 1.60, 3.20, 6.40, 12.80

but MMM does:

0.10p, 0.20p, 0.40p, 1.30p, 6.40

big gap between step 5 and 6.

Admin please enable us to enter our own amounts.

For me this is 1st wish in adding new features list.

Also would be good if MMM could show current status if he recognizes a pattern in the
current sequence of numbers.

Finally also regarding the first 13 spins, I think maybe you should do a variable number of spins ignoring
the first spins. For example do 13-25 spins ignore the first 12-7 you know why? Cause otherwise maybe
casinos can find out we are using MMM cause you always do 13 free spins. Just a suggestion...

The largest amount of correct guesses always come fom the first steps
Later steps are few and far between(but with bigger $$$ involved)

Well, what would happen if we could put our own amount in

for example a 10,8,6,4,2,1,2 type progression?

Logic would tell me that if there's more wins at the beginning
place more $$$ at the start of the progression and less at the end?

Wink  Grin  Cool

Zabaoth
Logged
raianeh
Guest
Trade Count: (0)
« Reply #65 on: April 07, 2008, 10:00:25 AM »

another note about the 13 free spins.. depending on how playtech designed the software
the 13 number may be useful or perhaps not.

Meaning if a RNG instance is created for each Roulette table/window. If there is a global
RNG instance and the tables ask that for number then the sequence of numbers will be
lost among all games.

what do you think?

I have been using MMM just 2 days but a lot and I agree with you totally.

Would like to put my amount in like this:

0.10p, 0.20p, 0.40p, 0.80p, 1.60, 3.20, 6.40, 12.80

but MMM does:

0.10p, 0.20p, 0.40p, 1.30p, 6.40

big gap between step 5 and 6.

Admin please enable us to enter our own amounts.

For me this is 1st wish in adding new features list.

Also would be good if MMM could show current status if he recognizes a pattern in the
current sequence of numbers.

Finally also regarding the first 13 spins, I think maybe you should do a variable number of spins ignoring
the first spins. For example do 13-25 spins ignore the first 12-7 you know why? Cause otherwise maybe
casinos can find out we are using MMM cause you always do 13 free spins. Just a suggestion...

The largest amount of correct guesses always come fom the first steps
Later steps are few and far between(but with bigger $$$ involved)

Well, what would happen if we could put our own amount in

for example a 10,8,6,4,2,1,2 type progression?

Logic would tell me that if there's more wins at the beginning
place more $$$ at the start of the progression and less at the end?

Wink  Grin  Cool

Zabaoth
Logged
MMM Admin
MMM President
Trade Count: (0)
Hero Member
*****

Karma: 4372
Offline Offline

Posts: 3435
Referrals: 0


We do the impossible.


WWW
« Reply #66 on: April 07, 2008, 10:22:20 AM »

Quote
I have been using MMM just 2 days but a lot and I agree with you totally.

Would like to put my amount in like this:

0.10p, 0.20p, 0.40p, 0.80p, 1.60, 3.20, 6.40, 12.80

This is one of our tacks for the next period.
As I told before this will be implemented this month.

Also I will analyze all members suggestions while I will design the next most updated version of MMM.
Logged
MMM Admin
MMM President
Trade Count: (0)
Hero Member
*****

Karma: 4372
Offline Offline

Posts: 3435
Referrals: 0


We do the impossible.


WWW
« Reply #67 on: April 07, 2008, 10:23:40 AM »

Quote
Well, what would happen if we could put our own amount in

for example a 10,8,6,4,2,1,2 type progression?

Hi Zabaoth
I plan this alternative progression to implement into MMM only after I will release 13 steps system with dynamic balance.
Logged
MMM Admin
MMM President
Trade Count: (0)
Hero Member
*****

Karma: 4372
Offline Offline

Posts: 3435
Referrals: 0


We do the impossible.


WWW
« Reply #68 on: April 07, 2008, 10:26:27 AM »

Now I will work on some small improvments and these 1-3 days will come several updates where we will select the best 8SA2 modification so latter I will include it in all MMM modifications.

Also I plan and for tomorrow a small update related on 8SA2 system.
Logged
MMM Admin
MMM President
Trade Count: (0)
Hero Member
*****

Karma: 4372
Offline Offline

Posts: 3435
Referrals: 0


We do the impossible.


WWW
« Reply #69 on: April 07, 2008, 10:33:01 AM »

Quote
big gap between step 5 and 6.

I am not sure if this is what you mean but as I understand sometimes win pos for step 5 can be zero and win pos for step 6 can go up to 5 this is why I already have for this a solution based on 8SA2 and 8SA2i where represent the inverse prognoze module.

I want to say that till yesterday you all was using 8SA2 but from yesterday 8SA2i.

Now I will put both version and will swith each other.

This mean I will include another check module so it will select between these two modules in order to balance the win pos variables and to not allow mmm as much as possible to go to step 8.
Logged
MMM Admin
MMM President
Trade Count: (0)
Hero Member
*****

Karma: 4372
Offline Offline

Posts: 3435
Referrals: 0


We do the impossible.


WWW
« Reply #70 on: April 07, 2008, 10:35:02 AM »

Quote
Admin please enable us to enter our own amounts.

For me this is 1st wish in adding new features list.

Like I told before this feature is prognozed to be finished this month and the player will be able to enter from 1c start balance for MMM up to 1000$ end balance also the number of steps to be used also the stop point or conditions.
Logged
MMM Admin
MMM President
Trade Count: (0)
Hero Member
*****

Karma: 4372
Offline Offline

Posts: 3435
Referrals: 0


We do the impossible.


WWW
« Reply #71 on: April 07, 2008, 10:36:52 AM »

Quote
Meaning if a RNG instance is created for each Roulette table/window.

Instance is created for each Roulette table and this was already checked.
Logged
MMM Admin
MMM President
Trade Count: (0)
Hero Member
*****

Karma: 4372
Offline Offline

Posts: 3435
Referrals: 0


We do the impossible.


WWW
« Reply #72 on: April 07, 2008, 10:38:55 AM »

Quote
another note about the 13 free spins.. depending on how playtech designed the software
the 13 number may be useful or perhaps not.

As you know the playtech top right bar consist of 13 numbers.
We do 13 spins only to clear the numbers from the other old games and to start using only the numbers related to current game and here I mean only fresh numbers from current game.
Logged
Rockford
MMM Citizen
Trade Count: (0)
Newbie
***

Karma: 40
Offline Offline

Posts: 25
Referrals: 0



« Reply #73 on: April 08, 2008, 02:54:59 PM »

Hi all,

here my results of REAL MONEY Gaming in the Online Casino:
So iam collecting numbers and hope to see much more in MMM Studio, its amazing!
Regards   Rockford


« Last Edit: April 08, 2008, 03:10:06 PM by Rockford » Logged
Rockford
MMM Citizen
Trade Count: (0)
Newbie
***

Karma: 40
Offline Offline

Posts: 25
Referrals: 0



« Reply #74 on: April 08, 2008, 03:16:30 PM »

After this balance was up to 188$,
but then lost with 8SA2, will waiting until 11-13 Steps....
This few days we should waiting, it is it worth!!!!
Then we are making money and celebrating
with very much beer! lol
Rockford

PS: One game was without 8A2S , made it early.
Can someone explain the static palette attitude as its best?
Want it to know..Thanks a lot...
« Last Edit: April 08, 2008, 03:22:10 PM by Rockford » Logged
Tags:
Pages: 1 ... 3 4 [5] 6   Go Up
  Print  
 
Jump to:  


Related Topics
Subject Started by Replies Views Last post
Post here casinos where you want to collect and to play « 1 2 3 »
R2 Project
MMM Admin 37 614 Last post September 28, 2007, 06:02:49 AM
by Scotty
Results from my yesterday Test
R2 Project
MMM Admin 1 181 Last post December 05, 2007, 09:02:22 AM
by hobbit
Good results using these 2 palettes
General Discussion
Scudger 13 360 Last post January 06, 2008, 02:53:01 AM
by Scudger
Conclusions on Analysis 2.
RNG Analyze
thomasgrant 0 112 Last post March 25, 2008, 08:37:29 PM
by thomasgrant
Your own analysis...
RNG Analyze
thomasgrant 5 190 Last post March 28, 2008, 02:23:32 PM
by McMint
Results of my tests related to 8SA2 system. « 1 2 ... 6 7 »
Test Zone
MMM Admin 95 1688 Last post April 16, 2008, 01:48:22 AM
by MMM Admin
Analysis 2 vs 8SA
RNG Analyze
thomasgrant 0 191 Last post April 09, 2008, 01:29:37 PM
by thomasgrant
Please post here the casinos allow to play less then 1$
RBS - General Discussion
MMM Admin 5 218 Last post June 18, 2008, 09:39:42 AM
by rumennn
Post only bug of mmmx 66
RBS - General Discussion
phantom 3 127 Last post June 29, 2008, 09:52:58 AM
by phantom
Code Questions... Got some? post em here....
RSS - General Discussion
thomasgrant 0 67 Last post October 11, 2008, 01:25:57 PM
by thomasgrant
Getting results... With Low Dozens.
RSS - Scripts Zone
thomasgrant 7 209 Last post October 27, 2008, 06:40:42 AM
by thomasgrant

Powered by MySQL Powered by PHP Powered by SMF 1.1.7 | SMF © 2006, Simple Machines LLC
SimplePortal 2.1
| Sitemap | Sitemap
Valid XHTML 1.0! Valid CSS!