Register or Login to get access to more then 12000 posts from our Money Macker Machine Community
Money Maker Machine Community Forum
January 06, 2009, 09:56:09 PM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News:
Register or Login
Request from us your own Custom Roulette Tool or Roulette System
 
  Home   Forum   Help Contact Info Tags Login Register  
Pages: 1 ... 6 7 [8] 9   Go Down
  Print  
Author Topic: Today I will send MMMR to our collectors  (Read 1436 times) Average Rating: 0
0 Members and 1 Guest are viewing this topic.
MMM Admin
MMM President
Trade Count: (0)
Hero Member
*****

Karma: 4372
Offline Offline

Posts: 3435
Referrals: 0


We do the impossible.


WWW
« Reply #105 on: March 19, 2008, 12:58:41 PM »

Ok Thomas answer me.

Logged
thomasgrant
MMM Citizen
Trade Count: (0)
Sr. Member
***

Karma: 1366
Offline Offline

Posts: 1320
Referrals: 0


RSS Writer and Teacher


WWW
« Reply #106 on: March 19, 2008, 01:05:25 PM »

Ok Thomas answer me.



I did,
Sorry for the delay.
Slow internet connection.
Will be able to do it later today.
Or t/m.

As for the members collecting.
Yeah, great job.
I managed to get in the top 10.
Logged

"Live long and prosper." Spock
FREE SpiderWeb Marketing System -
Register or Login

Quit Smoking now.

Register or Login
MMM Admin
MMM President
Trade Count: (0)
Hero Member
*****

Karma: 4372
Offline Offline

Posts: 3435
Referrals: 0


We do the impossible.


WWW
« Reply #107 on: March 19, 2008, 01:06:35 PM »

Then I am back to prepare the update for delivery.
Logged
Pablo Escobar
MMM Citizen
Trade Count: (0)
Full Member
***

Karma: 450
Offline Offline

Posts: 439
Referrals: 0



« Reply #108 on: March 19, 2008, 01:13:11 PM »

Woah...

steady on admin

im not saying they 100% using geiger tube.. just suggesting its possible...

yes i know how a geiuger tube works... its based on decaying radioactive particles...

i work with nuclear materials all day as im a radiographer.

im not saying we cannot crack something or that i think mmm will never work - far from it...

i want this to work...

im on your side - you seem to be forgetting that.. or mad with me from your last post...

all i know is that fun mode - numbers are assigned from local host (ure computer) and in real mode... they are assigned from the server...

how it works? i dont know
where it is located? i dont know
who is responsible for it? i dont know

im not claimng to be a genuis...

you know alot more than me about this my friend.

let that be an end to this.. and we can return to our work on mmm, testing etc
Logged
MMM Admin
MMM President
Trade Count: (0)
Hero Member
*****

Karma: 4372
Offline Offline

Posts: 3435
Referrals: 0


We do the impossible.


WWW
« Reply #109 on: March 19, 2008, 01:20:43 PM »

Pablo I want to say that we not develop a crack but a system that should play with a profit and this should be our goal.

By the way if it was "geiuger tube" then there we can apply statistics that also is good.

But when I analyzed distribution I saw there a simple distribution so I don't believe they have there some very sofisticated.

So all is related to RNG.

I can say that even a very simple RNG can win  always every user so there is no need to think on geiuger tube.
Logged
thomasgrant
MMM Citizen
Trade Count: (0)
Sr. Member
***

Karma: 1366
Offline Offline

Posts: 1320
Referrals: 0


RSS Writer and Teacher


WWW
« Reply #110 on: March 19, 2008, 02:13:38 PM »

Quote
If you playied in simulator and win then this mean the same for real money.

You are wrong admin. There exists 3 different rng's. 1 for playmode 1 for realmode without placing bets and 1 for realmode placing bets. I have done tests on this and you guys will find out when you start playing for money.

How can that be?
I know they have a different one for Playmode.
But 2 different ones on real mode?
Hmmm,
Ok, if for example the test is done in a group table.
Say that some members got together found a casino that had RNG.
And they could all sit down and play multiplayer mode.
Or they got a private table.
Now if they were successful
And all managed to get to the table.
And all managed to get mmm to work.
Now lets say that 4 members play.
And only two have put real money down.
Are you saying that it knows?
Not sure that is possible.
As if one player starts before the other.
Then the other player may have different bet.
Hmmm,
Will have to try this out someday.
So anymember that wants to try a multiplayer mode.
And use MMM at the same time.
Let me know.
Logged

"Live long and prosper." Spock
FREE SpiderWeb Marketing System -
Register or Login

Quit Smoking now.

Register or Login
MMM Admin
MMM President
Trade Count: (0)
Hero Member
*****

Karma: 4372
Offline Offline

Posts: 3435
Referrals: 0


We do the impossible.


WWW
« Reply #111 on: March 19, 2008, 02:16:49 PM »

Kiwi nothing know.
If he will knew something then he will not stay here.

As I remember he come here after he was scammed on the internet.

So now he put here only unverified information.
Logged
Pablo Escobar
MMM Citizen
Trade Count: (0)
Full Member
***

Karma: 450
Offline Offline

Posts: 439
Referrals: 0



« Reply #112 on: March 19, 2008, 03:21:53 PM »

ok admin

thanks

i think you now understand me

im not against this, or you!

ready and waiting for new mmm module and tests!

do you think its possible tonight?

is analyse still on server or local host now?
Logged
coatesoutlet
MMM Citizen
Trade Count: (0)
Jr. Member
***

Karma: 73
Offline Offline

Posts: 56
Referrals: 0



« Reply #113 on: March 19, 2008, 03:32:06 PM »

I am waiting too I have some money loaded in my casino account...

Steve
Logged
MMM Admin
MMM President
Trade Count: (0)
Hero Member
*****

Karma: 4372
Offline Offline

Posts: 3435
Referrals: 0


We do the impossible.


WWW
« Reply #114 on: March 19, 2008, 03:56:26 PM »

So I work very hard on this.

Keep your patience.

« Last Edit: March 19, 2008, 03:58:53 PM by MMM Admin » Logged
MMM Admin
MMM President
Trade Count: (0)
Hero Member
*****

Karma: 4372
Offline Offline

Posts: 3435
Referrals: 0


We do the impossible.


WWW
« Reply #115 on: March 19, 2008, 04:01:04 PM »

By the way analyze 2 switched to level 2.
Logged
coatesoutlet
MMM Citizen
Trade Count: (0)
Jr. Member
***

Karma: 73
Offline Offline

Posts: 56
Referrals: 0



« Reply #116 on: March 19, 2008, 04:29:37 PM »

This is good, however what level does it need to be at

Steve
Logged
hobbit
MMM Citizen
Trade Count: (0)
Jr. Member
***

Karma: 248
Offline Offline

Posts: 209
Referrals: 0


MMM Test Team


« Reply #117 on: March 20, 2008, 04:25:38 AM »

So I work very hard on this.

Keep your patience.

There are several patient people here this morning, who would appreciate an update.
Logged
comitpro
Guest
Trade Count: (0)
« Reply #118 on: March 20, 2008, 05:23:17 AM »

Then I am back to prepare the update for delivery.

For all members I will put it today night because I should add another lines of code not too much and to build installation.

So I will focus only on analyze 2 with 3 steps for today.

After you will test it and possibly will come with some suggestions I will have time to test analyze 2 with 8 steps and possibly both levels 2 and 3.

We will start with simulator.
After we will see that all is ok we will continue with real play.

When I plan?

I plan to release right now.

I think the second way is the better and I will add only if this will take no more then 2 hours to integrate.

and so on ...

promises, promises, promises ...

Anyway, at least there is some movement.
Some action. People are posting.
Members are collecting numbers.
The community is growing.

indeed, some movement, but that's the only movement we see at the moment
« Last Edit: March 20, 2008, 07:41:04 AM by comitpro » Logged
MMM Admin
MMM President
Trade Count: (0)
Hero Member
*****

Karma: 4372
Offline Offline

Posts: 3435
Referrals: 0


We do the impossible.


WWW
« Reply #119 on: March 20, 2008, 07:43:07 AM »

Comitpro why your wrote so many lines?

If I told it will be then this mean it will be.

What do you think you will show with this?

Logged
Tags:
Pages: 1 ... 6 7 [8] 9   Go Up
  Print  
 
Jump to:  


Related Topics
Subject Started by Replies Views Last post
The best MMM Review will receive 5+2 MMMR
Reviews
MMM Admin 10 356 Last post August 25, 2007, 04:07:34 PM
by MMM Admin
Regarding today test. « 1 2 ... 14 15 »
R2 Project
MMM Admin 224 2486 Last post October 14, 2007, 10:51:36 AM
by hobbit
when to use thw mmmr?
Question/Answer Service
macoy168 1 129 Last post October 14, 2007, 12:45:36 AM
by thomasgrant
Today test « 1 2 3 4 5 »
R2 Project
MMM Admin 69 824 Last post October 26, 2007, 09:43:08 AM
by Dazoo
MMMR, X-Palette, and now Palette7X. what next? « 1 2 3 4 5 »
General Discussion
thomasgrant 64 666 Last post October 29, 2007, 05:54:12 AM
by John Gotti
I want to come today with a new test for 1 hour « 1 2 ... 6 7 »
News & Events
MMM Admin 98 716 Last post November 04, 2007, 01:37:35 PM
by cosmicos
TOP MMM Collectors « 1 2 3 »
RNG Analyze
MMM Admin 38 641 Last post March 16, 2008, 12:43:53 PM
by MMM Admin
Quick test for today. « 1 2 »
Test Zone
MMM Admin 29 633 Last post April 25, 2008, 05:18:29 AM
by Rockford
Today meeting
RBS - General Discussion
MMM Admin 0 92 Last post July 11, 2008, 01:02:43 PM
by MMM Admin

Powered by MySQL Powered by PHP Powered by SMF 1.1.7 | SMF © 2006, Simple Machines LLC
SimplePortal 2.1
| Sitemap | Sitemap
Valid XHTML 1.0! Valid CSS!