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Author Topic: X32 Project  (Read 8207 times)
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lucus02
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« Reply #15 on: September 23, 2013, 12:18:42 PM »

I'm interested toooooooo Luca
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tkd13
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« Reply #16 on: September 23, 2013, 09:18:21 PM »

I'm always interrested
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« Reply #17 on: September 28, 2013, 02:34:25 PM »

Hi

As I see now are 8 contributors.

I need for this development 30 members ready to contribute so the contribution will be 100$ to cover whole cost of the development.

The development will take up to one month

In the mean time I think if to continue with this development or maybe to switch to another one but this will depend on the number of interested members.

So just post below so I will know.

I want to remember again that X32 will be something between X2VS1 and X3VS1 but based not on 2 or 3 analyze modules but on 32 analyze modules which will give us a more clear representation on how RNG Modules can fight against one online casino RNG module.

So is up to you all to decide if we should start or not a such development.
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antothom
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« Reply #18 on: September 28, 2013, 02:44:23 PM »

I am very interested in this new project
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« Reply #19 on: September 28, 2013, 02:50:28 PM »

Ok 9 members let see who else.
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serimaju
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« Reply #20 on: September 28, 2013, 03:03:47 PM »

i had interested i want follow you. 1 want join pls contact me if any info update serimaju2009@gmail.com  thanks
« Last Edit: September 28, 2013, 03:27:14 PM by serimaju » Logged
Kot Bayun
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« Reply #21 on: September 28, 2013, 04:40:55 PM »

I am willing to make a contribution to the project.
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thomasgrant
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« Reply #22 on: September 28, 2013, 06:15:28 PM »

May I make some small suggestions.
All your software has one thing missing from them.
And that is... the ability to remember what you did.
Every time you run the software.
You have to enter in all the details all over again.
From the chips you use.
To the casino you wish to play on.
Why? I have no idea.
It's not that much to ask that one of your versions have this feature where it creates a small file with save data to it.
As for 36
There are so many combinations of systems in MMM.
And different progressions. That it can be difficult to use them all.
Perhaps this time round we could stick to just a few.
Not sure how this version will work.
Roulette is difficult to beat on a consistent level.
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slowokan
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« Reply #23 on: September 28, 2013, 06:43:48 PM »

You are right, thomasgrant.

Roulette is really really difficult to beat. What a game they created in the past. Lots of permutations, many possibilities.

I love mathematics. I try every way to increase my chance, but no way. What a system they created... Shocked
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tkd13
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« Reply #24 on: September 28, 2013, 09:31:04 PM »

If I can add to the discussion:

Every time there is a project you ask for a contribution. It is voluntary and that's fine.

I want to ask to give more info to the contributors.

What are you working on, what do you want it to do and how are you doing this.

It feels like we are contributing and are kept in the dark.

Maybe someone has good idea's to get a system to work better.

I understand you don't want to do this on the forum and I understand you don't want information to go where it doesn't belong.

Maybe there's a way in between? Where we can get information and feel more involved.
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Admiral70
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« Reply #25 on: September 28, 2013, 09:48:27 PM »

I'm interesting in 32 project... Wish good luck....
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« Reply #26 on: September 28, 2013, 11:42:56 PM »

Quote
If I can add to the discussion:

Every time there is a project you ask for a contribution. It is voluntary and that's fine.

I want to ask to give more info to the contributors.

What are you working on, what do you want it to do and how are you doing this.

It feels like we are contributing and are kept in the dark.

Maybe someone has good idea's to get a system to work better.

I understand you don't want to do this on the forum and I understand you don't want information to go where it doesn't belong.

Maybe there's a way in between? Where we can get information and feel more involved.

I am agree with you.

I will post soon more info about what will do exactly X32.
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Saupred
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« Reply #27 on: September 29, 2013, 01:08:18 AM »

I am also interested in the development of this project.
The move to 32 modules is very big progress and opportunity for much better results.
It have big advantage - it not require many spins.
So far I have not seen a better idea to beat the RNG by interacting with other RNG.
Waste of time for discussions about the holy grail for example and other things which not approaching to the target.
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thomasgrant
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« Reply #28 on: September 29, 2013, 09:51:46 AM »

Quote
If I can add to the discussion:

Every time there is a project you ask for a contribution. It is voluntary and that's fine.

I want to ask to give more info to the contributors.

What are you working on, what do you want it to do and how are you doing this.

It feels like we are contributing and are kept in the dark.

Maybe someone has good idea's to get a system to work better.

I understand you don't want to do this on the forum and I understand you don't want information to go where it doesn't belong.

Maybe there's a way in between? Where we can get information and feel more involved.

I am agree with you.

I will post soon more info about what will do exactly X32.

I think we should be put on a email list.
Or Sms. Or something where we can get the info.
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action12
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« Reply #29 on: September 29, 2013, 12:58:36 PM »

I am interested in this project.
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